贴子标题/内容
映数云图:资产库
<table style="width: 100%;"><tbody><tr><th colSpan="1" rowSpan="1" width="80.5"><span style="font-size: 14px;">序号</span></th><th colSpan="1" rowSpan="1" width="100.68"><span style="font-size: 14px;">资产名称</span></th><th colSpan="1" rowSpan="1" width="444.29"><span style="font-size: 14px;">描述</span></th><th colSpan="1" rowSpan="1" width="86"><span style="font-size: 14px;">类型</span></th></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">1</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">空物体</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">没有模型数据,只有坐标数据的单层级模型</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">基础几何</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">2</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">立方体</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">常规立方体模型,尺寸为1m*1m*1m</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">基础几何</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">3</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">圆柱体</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">常规圆柱体模型,尺寸为1m*2m*1m</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">基础几何</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">4</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">胶囊体</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">常规胶囊体模型,尺寸为1m*2m*1m</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">基础几何</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">5</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">球体</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">常规球体模型,尺寸为1m*1m*1m</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">基础几何</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">6</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">矩形平面</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">常规矩形平面模型,尺寸10m*10m</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">基础几何</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">7</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">宝石体</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">常规宝石体模型,尺寸为1m*1m*1m</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">基础几何</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">8</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">管道体</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">常规管道体模型,尺寸为1m*1m*1m</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">基础几何</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">9</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">棱锥体</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">常规棱锥体模型,尺寸为1m*1m*1m</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">基础几何</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">10</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">圆环体</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">常规圆环体模型,尺寸为1m*0.1m*1m</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">基础几何</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">11</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">圆形平面</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">常规圆形平面模型,尺寸为1m*1m</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">基础几何</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">12</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">圆锥体</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">常规圆锥体模型,尺寸为1m*1m*1m</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">基础几何</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">13</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">平行光</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">场景环境平行光照效果模型</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">光源</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">14</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">聚光灯</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">聚光灯效果模型</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">光源</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">15</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">点光源</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">点发散光照效果模型</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">光源</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">16</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">体积光</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">用于模拟光线在空气中散射效果的体积光照</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">光源</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">17</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">光束灯</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">可产生方向性光束的照明</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">光源</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">18</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">3D文本</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">可显示文字内容的三维UI模型</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">UI</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">19</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">3D输入框</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">可输入文字内容的三维UI模型,可绑定输入类型参数值</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">UI</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">20</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">3D按钮</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">可点按的三维UI模型,可绑定动作触发器类型</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">UI</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">21</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">3D切换按钮</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">可点按切换状态的三维UI模型,可绑定布尔型参数值</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">UI</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">22</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">3D图片</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">用于展示二维图片的三维UI</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">UI</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">23</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">3D锚点</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">用于标记位置的三维空间锚点UI</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">UI</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">24</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">摄像机</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">常规摄像机模型,用于显示画面</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">相机漫游</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">25</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">飞行摄像机</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">飞行摄像机模型,用于显示画面,可进行平移、旋转、缩放等交互操作</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">相机漫游</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">26</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">环物摄像机</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">可围绕目标物体进行环绕观察的摄像机</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">相机漫游</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">27</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">第一人称摄像机</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">模拟第一人称视角,可自由移动和环顾的摄像机</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">相机漫游</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">28</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">球形触发器</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">用于检测进入/退出事件的球形触发器模型</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">特殊物体</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">29</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">立方触发器</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">用于检测进入/退出事件的立方体触发器模型</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">特殊物体</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">30</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">胶囊触发器</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">用于检测进入/退出事件的胶囊体触发器模型 </span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">特殊物体</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">31</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">视向板</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">可一直面向摄像机的导向板模型</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">特殊物体</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">32</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">水面</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">用于模拟水体视觉效果的基础水面模型</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">特殊物体</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">33</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">水面2</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">用于模拟水体视觉效果的基础水面模型</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">特殊物体</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">34</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">在线地图</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">可加载在线地图数据的三维地图模型</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">特殊物体</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">35</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">全景图</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">用于创建360度全景环境展示的特殊物体模型</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">特殊物体</span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">36</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">粒子特效</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">用于模拟现实世界中复杂、动态且不规则效果,或者氛围与抽象效果,例如水、火、雾、气、火花、灰尘、蒸汽、魔法光效等。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">各项特效</span></td></tr></tbody></table><p><br></p>