贴子标题/内容
【映数云图】交互组件大全(持续更新~)
<p><br></p><table style="width: 100%;"><tbody><tr><th colSpan="1" rowSpan="1" width="38.46"><span style="font-size: 14px;">序号</span></th><th colSpan="1" rowSpan="1" width="86.85"><span style="font-size: 14px;">组件名称</span></th><th colSpan="1" rowSpan="1" width="340.51"><span style="font-size: 14px;">用途描述</span></th><th colSpan="1" rowSpan="1" width="86"><span style="font-size: 14px;">跳转链接</span></th></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">1</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">爆炸组合</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">模型部件向外炸开,便于观察内部结构或装配关系。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/be94ff6ee8324469983fc9b499e302a9" target="_blank"><span style="font-size: 14px;">爆炸组合</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">2</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">轮廓高亮</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">为物体边缘添加发光描边,突出选中目标或强调特定区域。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/0594fc2794f1416a9616453f1cbc2f4d" target="_blank"><span style="font-size: 14px;">轮廓高亮</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">3</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">颜色变换</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">动态改变物体颜色,用于状态提示、分类标识或视觉反馈。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/16638c66f27e40e9a23dc4aa4a4541cc" target="_blank"><span style="font-size: 14px;">颜色变换</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">4</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">音频播放</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">加载并播放背景音乐或音效,增强沉浸感或操作反馈。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/978127b1894f423da2ecc699e5987c81" target="_blank"><span style="font-size: 14px;">音频播放</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">5</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">动画播放</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">驱动预设动画序列(如骨骼动作、位移动画),展示动态效果。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/978127b1894f423da2ecc699e5987c81" target="_blank"><span style="font-size: 14px;">动画播放</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">6</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">线框化</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">将实体模型转为线框模式,便于观察几何结构和拓扑关系。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/61c123c8c8c74bddbe267750974afaea" target="_blank"><span style="font-size: 14px;">线框化</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">7</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">相机聚焦</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">平滑切换相机视角,将特定物体置于画面中心并调整距离。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/ff2ede4d97a7401088aeed9fa3db4bde" target="_blank"><span style="font-size: 14px;">相机聚焦</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">8</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">物体旋转</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">使模型绕自身轴或世界轴持续或步进旋转,便于多角度观察。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/ef728360d4e34676acbaeb3c8c38857c" target="_blank"><span style="font-size: 14px;">物体旋转</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">9</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">物体移动</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">沿指定方向平移模型,用于位置调整或路径演示。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/890b1627d1fa44f3908e04444193353a" target="_blank"><span style="font-size: 14px;">物体移动</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">10</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">物体缩放</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">按比例放大或缩小模型,展示细节或整体布局。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/dc195a5ca3a44c318b565e511f12d579" target="_blank"><span style="font-size: 14px;">物体缩放</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">11</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">浮动标签</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">在物体上方显示文本标签,用于名称标注或数据展示。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/a0fd438e353e4e718a6e9cecafad2ef7" target="_blank"><span style="font-size: 14px;">浮动标签</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">12</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">截面剖切</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">用平面切开模型,展示内部结构或剖面视图。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/a0fd438e353e4e718a6e9cecafad2ef7" target="_blank"><span style="font-size: 14px;">裁面剖切</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">13</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">启用禁用</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">控制组件的激活状态,显示或隐藏特定功能或物体。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/d1ab57d2423a4a3884bbad8f248279f4" target="_blank"><span style="font-size: 14px;">启用禁用</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">14</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">交互触发</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">触发关联的事件,用于交互式操作响应。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/d1ab57d2423a4a3884bbad8f248279f4" target="_blank"><span style="font-size: 14px;">交互触发</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">15</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">文本弹窗</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">弹出信息窗口显示详细文字说明,用于提示或内容展示。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/7d81cdcc0cf74aae9fdaf4c76db30c07" target="_blank"><span style="font-size: 14px;">文本弹窗</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">16</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">光标注视</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">引导物体聚焦到鼠标位置,用于指向或跟踪效果。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/526f3b63ef36460d85c0bf39f18296bd" target="_blank"><span style="font-size: 14px;">光标注视</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">17</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">目标朝向</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">使物体始终面向指定目标点,用于指向或跟踪效果。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/f0260fc7d59a4cbd973fc35df453e8a3" target="_blank"><span style="font-size: 14px;">目标朝向</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">18</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">视频播放</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">在3D场景中嵌入视频纹理,播放多媒体内容。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/87f7ad17ba194a0796db72dc484334a6" target="_blank"><span style="font-size: 14px;">视频播放</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">19</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">变量触发</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">通过变量值变化UI数据,用于改变UI状态和逻辑控制。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/953c1aa723de4f4dabc022ef7ea54ec6" target="_blank"><span style="font-size: 14px;">变量触发</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">20</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">参数变换</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">调整数值型参数(如亮度、速度、大小),实时预览效果。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/346f4db016244f90b43a5c16206aaf91" target="_blank"><span style="font-size: 14px;">参数变化</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">21</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">物理实体化</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">赋予物体刚体物理属性,模拟重力、碰撞等真实力学行为。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/346f4db016244f90b43a5c16206aaf91" target="_blank"><span style="font-size: 14px;">物理实体化</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">22</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">弯曲变形</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">沿轴线弯折模型,模拟柔性物体弯曲效果。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/bcf0ca6ae0fa410881b38346208aad41" target="_blank"><span style="font-size: 14px;">弯曲变形</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">23</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">凸出变形</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">将表面向外顶起,形成鼓包或隆起形态。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/5831f20f4be34f9e928a65a2eb4d65a8" target="_blank"><span style="font-size: 14px;">凸出变形</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">24</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">分裂变形</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">将模型分离为多个碎片,模拟破裂或分解效果。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/d692d0da5ca149af914e27d819c9cffc" target="_blank"><span style="font-size: 14px;">分裂变形</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">25</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">偏斜变形</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">沿某方向倾斜模型,改变其姿态角度。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/f49ee0a3b1b546d0aea86b35d4d13e08" target="_blank"><span style="font-size: 14px;">偏斜变形</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">26</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">球化变形</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">将模型形状向球体过渡,用于形态变化演示。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/62c9b2d6409644deb9a8df78360642b3" target="_blank"><span style="font-size: 14px;">球化变形</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">27</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">星状变形</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">向外凸出尖角形成星形,用于抽象造型变化。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/69b5110595b241b2af1d8303c68c7c5a" target="_blank"><span style="font-size: 14px;">星状变形</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">28</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">柱状变形</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">将物体沿轴向拉伸为柱体形态,用于形变动画。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/c3e17104da5845f7a9920aa61e82ba8d" target="_blank"><span style="font-size: 14px;">柱状变形</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">29</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">扭曲变形</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">沿轴旋转扭曲模型,产生螺旋形态变化。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/1824af1f5ede4f47a43387f74796c34e" target="_blank"><span style="font-size: 14px;">扭曲变形</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">30</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">扭转变形</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">绕自身轴旋转截面,形成扭转效果(类似麻花)。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/1824af1f5ede4f47a43387f74796c34e" target="_blank"><span style="font-size: 14px;">扭转变形</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">31</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">覆草为茵</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">在表面生成草地植被,用于环境装饰或景观模拟。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/d7a1cd4b59f2405b8c83be89029d764e" target="_blank"><span style="font-size: 14px;">覆草为茵</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">32</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">跳转链接</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">点击后跳转到指定URL页面,用于外部连接或导航。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/2d581edf517f40a0a4ec0e8bae380ddb" target="_blank"><span style="font-size: 14px;">跳转链接</span></a></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">33</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">序列播放</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">用于播放指定序列,用于播放通过编辑器制作的动画</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/37cb1cacd9a04f17ad723413c3791ce9" target="_blank"><span style="font-size: 14px;">序列播放</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">34</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">摄像机</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">控制视野范围、位置与朝向,决定最终渲染输出的画面内容。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/cb52daadf769479f9cdd30eef1f7dbbd" target="_blank"><span style="font-size: 14px;">摄像机</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">35</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">第一人称摄像机</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">模拟人眼高度和视角,通过鼠标/键盘控制环顾和移动,适用于漫游或射击类交互体验。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/92b0a4d76f4944648af1da912735c9b5" target="_blank"><span style="font-size: 14px;">第一人称摄像机</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">36</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">飞行摄像机</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">无重力约束的自由视角,可沿任意方向平移、旋转,适合大场景快速漫游和巡视。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/ff13fc22f8b04607a6db185949138bb7" target="_blank"><span style="font-size: 14px;">飞行摄像机</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">37</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">环物摄像机</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">围绕目标物体旋转拍摄,始终对准物体中心,用于商品或模型的360度全方位展示。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/27b29a6f614a4c1198f7ad82dfd1e218" target="_blank"><span style="font-size: 14px;">环物摄像机</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">38</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">体积光</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">模拟光线穿过雾霾或尘埃形成的光柱,增强场景氛围和视觉层次感。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/5e4c7fe6c4bd48b78b9d7f761873cf18" target="_blank"><span style="font-size: 14px;">体积光</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">39</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">平行光</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">沿单一方向平行照射的光源,模拟太阳光,产生清晰的明暗对比,适合户外场景主光。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/7b6bfee58809427989b476997a4f080a" target="_blank"><span style="font-size: 14px;">平行光</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">40</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">聚光灯</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">从锥形区域发射光线,照亮特定范围,产生光锥效果,常用于舞台、车灯或重点照明。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/d076b2b4b2444397a68c88348e82a9bf" target="_blank"><span style="font-size: 14px;">聚光灯</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">41</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">点光源</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">从一点向四周均匀辐射光线,类似灯泡或烛光,用于局部补光或模拟发光物体。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/ffd62f6071ca4bc4a9e33f4c76093736" target="_blank"><span style="font-size: 14px;">点光源</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">42</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">变换</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">物体的位置、旋转和缩放属性,是控制3D物体空间姿态与尺寸的基础操作组件。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/89d5c20968e144919589ab7a5572761c" target="_blank"><span style="font-size: 14px;">变换</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">43</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">3D图片</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">在三维空间中显示平面图像,可设置尺寸、透明度和朝向,常作为广告牌或纹理展示。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/7e3dbb9ea9a241baa5ee69b692527598" target="_blank"><span style="font-size: 14px;">3D图片</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">44</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">3D输入框</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">在3D场景中供用户输入文字的可交互框,支持键盘输入和光标定位,用于数据录入。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/1d697a89b6cf466893a8ff95740f906c" target="_blank"><span style="font-size: 14px;">3D输入框</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">45</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">3D切换按钮</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">立体化的开关按钮,点击切换开/关状态,常用于控制功能启用或模式切换。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/5c6663c8073e49d8ac32bcd7c2dc48b5" target="_blank"><span style="font-size: 14px;">3D切换按钮</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">46</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">3D按钮</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">三维空间中的可点击按钮,绑定点击事件,用于触发动作,提升交互立体感。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/2a766ddfc0ab45ff9fc872056d627042" target="_blank"><span style="font-size: 14px;">3D按钮</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">47</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">3D文本</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">在场景中生成可定制字体、厚度和颜色的立体文字,用于标题、标注或信息展示。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/73f2114b7e4944cb8ddb64e7e1c4a46f" target="_blank"><span style="font-size: 14px;">3D文本</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">48</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">3D锚点</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">在三维空间中标记固定位置,作为定位基准或交互目标点,常用于AR放置、路径节点或坐标对齐参考。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/c8f48d49ede74933977173b7bef65eaa" target="_blank"><span style="font-size: 14px;">3D锚点</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">49</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">视向板</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">在三维空间中一直朝向摄像机的面板,用于制作场景内例如花丛等需要大量模型的物体,方便优化性能。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/114679746373443c81f97e6fd2e9dde9" target="_blank"><span style="font-size: 14px;">视向板</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">50</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">粒子特效</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">生成并控制大量微小粒子运动,模拟火焰、烟雾、雨雪等动态效果。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/c873447e351c4bf2b95f4150c6c5b5e5" target="_blank"><span style="font-size: 14px;">粒子特效</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">51</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">全景天空</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">自定义场景内天空的效果,系统提供动态天空和静态天空两种效果,方便在不同场景内的天空效果设置</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/092ce36a7f35412ebd8e899711a62b92" target="_blank"><span style="font-size: 14px;">全景天空</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">52</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">画面参数</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">调节渲染画面的色彩、亮度、对比度、饱和度等视觉属性,用于风格化调色或适配不同显示设备。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/fb2ff1ba53a74258ab0fdba5024b8ac8" target="_blank"><span style="font-size: 14px;">画面参数</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">53</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">性能配置</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">预设或自定义画质等级、帧率限制等选项,优化运行流畅度。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/565e5e1b809045449b9d500ff73ab832" target="_blank"><span style="font-size: 14px;">性能配置</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">54</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">发布参数</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">设置项目打包输出的配置,用于最终部署和分发。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/4ce5aebeab6b4d5bad18b42aa9a0fbb9" target="_blank"><span style="font-size: 14px;">发布参数</span></a><span style="font-size: 14px;"> </span></td></tr><tr><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">55</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">渲染</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;">控制模型表面的视觉属性,包括基础颜色、贴图、金属度、透明度、自发光强度等参数,实时调整材质外观。</span></td><td colSpan="1" rowSpan="1" width="auto"><span style="font-size: 14px;"> </span><a href="https://www.yssim.cn/ycommunity/detail/983210c8dd4e4dbbafd097833bc0c299" target="_blank"><span style="font-size: 14px;">渲染</span></a><span style="font-size: 14px;"> </span></td></tr></tbody></table><p><br></p>